The Marathon trilogy only includes a few monster collections per level: Marathon 2: Durandal never exceeds three (except in the Windows 95 release, where one level contains four), while Marathon (1994) and Marathon Infinity only exceed four per level once apiece. There was a very practical reason for this: computers of the day had only a limited amount of RAM, and limiting the number of collections used meant the game required less memory to run. This had the added side effect of making each level feel unique. A sortable list of every monster collection used in all three games follows. Some general notes:
# | Level Name | Class 1 | Class 2 | Class 3 | Class 4 | Class 5 |
---|---|---|---|---|---|---|
1 | Arrival | Fighter | Compiler | |||
2 | Bigger Guns Nearby | Fighter | Compiler | |||
3 | Never Burn Money | Fighter | Compiler | Wasp | ||
4 | Defend THIS! | MADD | Fighter | Compiler | ||
5 | Couch Fishing | Fighter | Compiler | Trooper | ||
6 | The Rose | Bob | MADD | Fighter | Hulk | |
7 | Smells Like Napalm, Tastes Like Chicken! | Fighter | Compiler | Wasp | ||
8 | Cool Fusion | Fighter | Compiler | Trooper | ||
9 | G4 Sunbathing | MADD | Compiler | Hunter | Trooper | |
10 | Blaspheme Quarantine | Fighter | Compiler | Hulk | ||
11 | Bob-B-Q | Bob | Fighter | Hunter | ||
12 | Shake Before Using… | Fighter | Compiler | Looker | Trooper | |
13 | Fire! Fire! Fire! Fire! Fire! | Compiler | Looker | Trooper | Wasp | |
14 | Colony Ship for Sale, Cheap | Fighter | Looker | Wasp | ||
15 | Habe quiddam | Bob | Fighter | Looker | Wasp | |
16 | Neither High Nor Low | Hunter | Looker | Wasp | ||
17 | Pfhor Your Eyes Only… | Fighter | Enforcer | Hunter | ||
18 | No Artificial Colors | Bob | Fighter | Trooper | Wasp | |
19 | Unpfhorgiven | Bob | Fighter | Hunter | Looker | Wasp |
20 | Two Times Two Equals… | Fighter | Enforcer | Trooper | ||
21 | Beware of Low-Flying Defense Drones… | MADD | Enforcer | Trooper | ||
22 | Eupfhoria | Enforcer | Hunter | Wasp | ||
23 | Pfhoraphobia | Fighter | Enforcer | Compiler | Cyborg | |
24 | Ain’t Got Time Pfhor This… | Compiler | Trooper | Wasp | ||
25 | Welcome to the Revolution… | Compiler | Hunter | Trooper | ||
26 | Try Again | Enforcer | Hunter | Juggernaut | ||
27 | Ingue ferroque | Compiler | Fighter | Trooper |
# | Level Name | Class 1 | Class 2 | Class 3 |
---|---|---|---|---|
1 | Waterloo Waterpark | Fighter | Bob | Drone |
2 | The Slings & Arrows of Outrageous Fortune | Fighter | Drone | F’lickta |
3 | Charon Doesn’t Make Change | Flappyboi | Fighter | F’lickta |
4 | What About Bob? | Fighter | Bob | Cyborg |
5 | Come and Take Your Medicine | Compiler | Drone | Trooper |
6 | We’re Everywhere | Compiler | Bob | Hunter |
7 | Ex Cathedra | Drone | Trooper | F’lickta |
8 | Nuke and Pave | Drone | Cyborg | Trooper |
9 | Curiouser and Curiouser… | Cyborg | Trooper | F’lickta |
10 | Eat It, Vid Boi! | Compiler | Fighter | Cyborg |
11 | The Hard Stuff Rules… | Flappyboi | Cyborg | F’lickta |
12 | Bob’s Big Date | Hunter | Trooper | F’lickta |
13 | Six Thousand Feet Under | Flappyboi | Cyborg | F’lickta |
14 | If I Had a Rocket Launcher, I’d Make Somebody Pay | Bob | Hunter | Trooper |
15 | Sorry Don’t Make It So | Fighter | Cyborg | Enforcer |
16 | For Carnage, Apply Within | Compiler | Enforcer | |
17 | Begging for Mercy Makes Me Angry! | Enforcer | Hunter | Trooper |
18 | The Big House | Fighter | Bob | Enforcer |
19 | This Side Toward Enemy | Compiler | Trooper | F’lickta |
20 | God Will Sort the Dead… | Bob | Hunter | Trooper |
21 | My Own Private Thermopylae | Bob | Cyborg | Trooper |
22 | Kill Your Television | Flappyboi | Cyborg | F’lickta |
23 | Where the Twist Flops | Compiler | Bob | Hunter |
24 | Beware of Abandoned Rental Trucks | Cyborg | Enforcer | F’lickta |
25 | Requiem for a Cyborg | Compiler | Fighter | Trooper |
26 | Fatum iustum stultorum | Bob | Trooper | Defender |
27 | Feel the Noise | Cyborg | Hunter | Defender |
28 | All Roads Lead to Sol… | Fighter | Hunter | Juggernaut |
# | Level Name | Class 1 | Class 2 | Class 3 | Class 4 | Class 5 |
---|---|---|---|---|---|---|
1 | Ne cede malis | Compiler | Fighter | |||
2 | Rise Robot Rise | Fighter | Enforcer | Hunter | ||
3 | Poor Yorick | Drone | Hunter | Trooper | F’lickta | |
4 | Confound Delivery | Bob | Hunter | Juggernaut | F’lickta | |
5 | Electric Sheep One | Flappyboi | Enforcer | |||
6 | Where Are Monsters in Dreams | Defender | ||||
7 | Acme Station | Compiler | Fighter | Cyborg | ||
8 | Post Naval Trauma | Fighter | Enforcer | Hunter | Juggernaut | |
9 | Where Some Rarely Go | Compiler | Fighter | F’lickta | ||
10 | Thing What Kicks… | Fighter | Drone | Juggernaut | ||
11 | Electric Sheep Two | Flappyboi | Enforcer | |||
12 | Whatever You Please | Compiler | Enforcer | |||
13 | Naw Man He’s Close | Compiler | VacBob | Trooper | ||
14 | Foe Hammer | Compiler | VacBob | Cyborg | Hunter | |
15 | Hang Brain | Compiler | Bob | Hunter | Trooper | |
16 | Electric Sheep Three | Flappyboi | Enforcer | |||
17 | Eat the Path | Flappyboi | Compiler | Enforcer | ||
18 | By Committee | Fighter | Bob | Drone | Cyborg | |
19 | One Thousand Thousand Slimy Things | Compiler | Bob | Fighter | Trooper | Hunter |
20 | A Converted Church in Venice, Italy | Flappyboi | Bob | VacBob | ||
21 | Son of Grendel | Fighter | Drone | Trooper | ||
22 | Strange Aeons | F’lickta | ||||
23 | Bagged Again | Fighter | Trooper | Defender | ||
24 | You Think You’re Big Time? You’re Gonna Die Big Time! (Campaign) |
Fighter | Hunter | Trooper | Juggernaut | |
25 | Aye Mak Sicur | Hunter | Defender | Juggernaut | ||
26 | Robot World Arena | Fighter | ||||
27 | Two for the Price of One | |||||
28 | Aie Mak Sicur | Hunter | Defender | Juggernaut | ||
29 | Carroll Street Station | Hunter | Defender | Juggernaut | ||
30 | You’re Wormfood, Dude | Hunter | Trooper | Defender | Juggernaut | |
31 | Try Again | Cyborg | Enforcer | Hunter | Juggernaut | |
32 | If I Had a Rocket Launcher, I’d Make Somebody Pay |
Hunter | Trooper | VacBob | ||
33 | You Think You’re Big Time? You’re Gonna Die Big Time! (Secret) |
Fighter | Hunter | Trooper | Juggernaut |
Two primary reasons:
# | Note |
---|---|
This level has spawn positions for a Juggernaut and a Compiler, but the level’s “Monster Parameters” specify starting values of 0 and never provide means for them to spawn. This would still force the game to load the Juggernaut and Compiler collections, but I’m only noting these in an endnote because I suspect it to have been an oversight. | |
The Windows 95 version of this level features a fourth enemy class: Compiler, found in the “Arrival” secret. All other official versions feature only three. | |
This level’s “Monster Parameters” tell the game to spawn nine Bobs and twenty Possessed Drones at the start of the level, but they have no spawn points, so they will never appear. This would still force the game to load the Bob and Drone collections, but I’m only noting these in an endnote because I suspect it to have been an oversight. |